TabEntry
Namespace Mc.Scripting · Kind class (sealed)
public sealed class TabEntryThe fields of one player’s tab entry for one viewer. A null field keeps what it was (see Tablist.Set).
Constructors
Section titled “Constructors”| Member | Description |
|---|---|
TabEntry() |
Constructor
Section titled “Constructor”public TabEntry()Properties
Section titled “Properties”| Member | Description |
|---|---|
Component? Display { get; init; } |
The name shown in the list, or null to keep it. |
GameMode? GameMode { get; init; } |
The game mode shown, or null to keep it. |
int? Latency { get; init; } |
The latency shown in milliseconds (0 to 60000), or null to keep it. |
bool? Listed { get; init; } |
Whether the player is listed, or null to keep it. |
int? Order { get; init; } |
The order in the list (lower first), or null to keep it. |
Display
Section titled “Display”public Component? Display { get; init; }The name shown in the list, or null to keep it.
GameMode
Section titled “GameMode”public GameMode? GameMode { get; init; }The game mode shown, or null to keep it.
Latency
Section titled “Latency”public int? Latency { get; init; }The latency shown in milliseconds (0 to 60000), or null to keep it.
Listed
Section titled “Listed”public bool? Listed { get; init; }Whether the player is listed, or null to keep it.
public int? Order { get; init; }The order in the list (lower first), or null to keep it.