Permissions
Permission nodes, defaults, the permission manager and providers.
| Type | Kind | Description |
|---|---|---|
FilePermissionProvider |
class | The built-in backend: groups (weighted, inheriting, with prefix and suffix) and per-player overrides, stored in permissions.json. |
IPermissionProvider |
interface | A permission backend: answers “does this player have this node?” with an explicit value or no opinion. |
McPermissionAttribute |
class | Declares a permission node of a source plugin (the permissions array of plugin.json): [assembly: McPermission("homes.use", Default = "true", Description = "Use /home")]. |
NativePermissionTable |
class | Feeds the engine’s permission table (docs/agents/permissions.md): declares node defaults, sets and changes the rules of a player, claims the table, and reads its statistics. |
NativeRule |
struct | A rule of the engine’s permission table: a node or pattern over a context pattern, with a layer and a value. |
NativeTableStats |
struct | The engine’s permission table counters. |
Permission |
class | A declared permission node: its name, default and description. |
PermissionDefault |
struct | What a permission node is worth when no group or player entry decides it. |
PermissionManager |
class | The server’s permission system: declared nodes with defaults, the active backend (IPermissionProvider) and the question “does this player have this node?”. |
PermissionValue |
enum | The three-valued answer of a permission provider. |
PluginPermissions |
class | Permissions as seen by one plugin (plugin.Permissions): declare the nodes it uses, query players, and optionally replace the backend. |