PlayerPickupItemEvent
Namespace Mc.Scripting.Events · Kind struct (ref)
public ref struct PlayerPickupItemEvent : IEventA player is about to pick up an item entity. Cancel to leave it on the ground.
| Id | 116 |
| Key | mc:player_pickup_item |
| Cancellable | yes |
| Fired by the engine | yes |
| Field | Type | Handlers may write | Description |
|---|---|---|---|
Player |
player |
no (readonly) | The player. |
ItemEntity |
Entity |
no (readonly) | The item entity. |
Item |
item |
no (readonly) | The stack on the ground. |
Set e.Cancelled = true in a handler to cancel it; lower-priority handlers are skipped unless they subscribed with receiveCancelled: true.
Constructors
Section titled “Constructors”| Member | Description |
|---|---|
PlayerPickupItemEvent(Player player, Entity itemEntity, ItemView item) |
Creates the event (for firing it from a plugin; native code builds its own). |
Constructor
Section titled “Constructor”public PlayerPickupItemEvent(Player player, Entity itemEntity, ItemView item)Creates the event (for firing it from a plugin; native code builds its own). Signature of API 1.0.
Parameters
| Name | Type | Description |
|---|---|---|
player |
Player |
|
itemEntity |
Entity |
|
item |
ItemView |
Properties
Section titled “Properties”| Member | Description |
|---|---|
bool Cancelled { get; set; } |
Cancelling stops lower-priority handlers (unless they opt in) and the action itself. |
ItemView Item { get; } |
The stack on the ground. |
Entity ItemEntity { get; } |
The item entity. |
Player Player { get; } |
The player. |
static ushort CatalogueId { get; } |
Catalogue id (stable ABI). |
static bool IsCancellable { get; } |
Whether handlers can cancel the event. |
static string Key { get; } |
Registry key of the event. |
Cancelled
Section titled “Cancelled”public bool Cancelled { get; set; }Cancelling stops lower-priority handlers (unless they opt in) and the action itself.
public ItemView Item { get; }The stack on the ground.
ItemEntity
Section titled “ItemEntity”public Entity ItemEntity { get; }The item entity.
Player
Section titled “Player”public Player Player { get; }The player.
CatalogueId
Section titled “CatalogueId”public static ushort CatalogueId { get; }Catalogue id (stable ABI).
IsCancellable
Section titled “IsCancellable”public static bool IsCancellable { get; }Whether handlers can cancel the event.
public static string Key { get; }Registry key of the event.