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Packets

Observing and intercepting protocol packets.

Type Kind Description
PacketBase class Base of every typed packet (the generated classes derive from it).
PacketEvent<T> class One packet handed to a handler.
PacketMode enum How a packet handler is called (see Packets.On,Mc.Scripting.PacketMode,Mc.Scripting.EventPriority)}}).
Packets class Typed packets: send a packet to a player, and observe, change or cancel the packets players send and the ones sent to them.
PacketSendStatus enum What Packets.Send did with the packet.