Packets
Observing and intercepting protocol packets.
| Type | Kind | Description |
|---|---|---|
PacketBase |
class | Base of every typed packet (the generated classes derive from it). |
PacketEvent<T> |
class | One packet handed to a handler. |
PacketMode |
enum | How a packet handler is called (see Packets.On,Mc.Scripting.PacketMode,Mc.Scripting.EventPriority)}}). |
Packets |
class | Typed packets: send a packet to a player, and observe, change or cancel the packets players send and the ones sent to them. |
PacketSendStatus |
enum | What Packets.Send did with the packet. |